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SDL_SetClipRect(3)	       SDL API Reference	    SDL_SetClipRect(3)

NAME
       SDL_SetClipRect - Sets the clipping rectangle for a surface.

SYNOPSIS
       #include	"SDL.h"

       void SDL_SetClipRect(SDL_Surface	*surface, SDL_Rect *rect);

DESCRIPTION
       Sets  the  clipping  rectangle  for a surface. When this	surface	is the
       destination of a	blit, only the area within the clip rectangle will  be
       drawn into.

       The  rectangle  pointed	to by rect will	be clipped to the edges	of the
       surface so that the clip	rectangle for a	surface	can never fall outside
       the edges of the	surface.

       If  rect	is NULL	the clipping rectangle will be set to the full size of
       the surface.

SEE ALSO
       SDL_GetClipRect,	SDL_BlitSurface, SDL_Surface

SDL			    Tue	11 Sep 2001, 23:01	    SDL_SetClipRect(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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