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SDL_GetMouseState(3) SDL API Reference SDL_GetMouseState(3) NAME SDL_GetMouseState - Retrieve the current state of the mouse SYNOPSIS #include "SDL.h" Uint8 SDL_GetMouseState(int *x, int *y); DESCRIPTION The current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros, and x and y are set to the cur- rent mouse cursor position. You can pass NULL for either x or y. EXAMPLE SDL_PumpEvents(); if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1)) printf("Mouse Button 1(left) is pressed. "); SEE ALSO SDL_GetRelativeMouseState, SDL_PumpEvents SDL Tue 11 Sep 2001, 22:59 SDL_GetMouseState(3)
NAME | SYNOPSIS | DESCRIPTION | EXAMPLE | SEE ALSO
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