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SDL_GetMouseState(3)	       SDL API Reference	  SDL_GetMouseState(3)

NAME
       SDL_GetMouseState - Retrieve the	current	state of the mouse

SYNOPSIS
       #include	"SDL.h"

       Uint8 SDL_GetMouseState(int *x, int *y);

DESCRIPTION
       The  current button state is returned as	a button bitmask, which	can be
       tested using the	SDL_BUTTON(X) macros, and x and	y are set to the  cur-
       rent mouse cursor position. You can pass	NULL for either	x or y.

EXAMPLE
       SDL_PumpEvents();
       if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
	 printf("Mouse Button 1(left) is pressed.
       ");

SEE ALSO
       SDL_GetRelativeMouseState, SDL_PumpEvents

SDL			    Tue	11 Sep 2001, 22:59	  SDL_GetMouseState(3)

NAME | SYNOPSIS | DESCRIPTION | EXAMPLE | SEE ALSO

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