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SDL_GetKeyState(3)	       SDL API Reference	    SDL_GetKeyState(3)

NAME
       SDL_GetKeyState - Get a snapshot	of the current keyboard	state

SYNOPSIS
       #include	"SDL.h"

       Uint8 *SDL_GetKeyState(int *numkeys);

DESCRIPTION
       Gets a snapshot of the current keyboard state. The current state	is re-
       turn as a pointer to an array, the size of  this	 array	is  stored  in
       numkeys.	The array is indexed by	the SDLK_* symbols. A value of 1 means
       the key is pressed and a	value of 0 means its not. The pointer returned
       is  a  pointer  to an internal SDL array	and should not be freed	by the
       caller.

	      Note:

	      Use SDL_PumpEvents to update the state array.

EXAMPLE
       Uint8 *keystate = SDL_GetKeyState(NULL);
       if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed.
       ");

SEE ALSO
       SDL Key Symbols,	SDL_PumpEvents

SDL			    Tue	11 Sep 2001, 22:59	    SDL_GetKeyState(3)

NAME | SYNOPSIS | DESCRIPTION | EXAMPLE | SEE ALSO

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