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SDL_GLattr(3)		       SDL API Reference		 SDL_GLattr(3)

NAME
       SDL_GLattr - SDL	GL Attributes

ATTRIBUTES
       SDL_GL_RED_SIZE	   Size	of the framebuffer red component, in bits

       SDL_GL_GREEN_SIZE   Size	of the framebuffer green component, in bits

       SDL_GL_BLUE_SIZE	   Size	of the framebuffer blue	component, in bits

       SDL_GL_ALPHA_SIZE   Size	of the framebuffer alpha component, in bits

       SDL_GL_DOUBLEBUFFER 0 or	1, enable or disable double buffering

       SDL_GL_BUFFER_SIZE  Size	of the framebuffer, in bits

       SDL_GL_DEPTH_SIZE   Size	of the depth buffer, in	bits

       SDL_GL_STENCIL_SIZE Size	of the stencil buffer, in bits

       SDL_GL_ACCUM_RED_SIZE
			   Size	 of  the accumulation buffer red component, in
			   bits

       SDL_GL_ACCUM_GREEN_SIZE
			   Size	of the accumulation buffer green component, in
			   bits

       SDL_GL_ACCUM_BLUE_SIZE
			   Size	 of the	accumulation buffer blue component, in
			   bits

       SDL_GL_ACCUM_ALPHA_SIZE
			   Size	of the accumulation buffer alpha component, in
			   bits

DESCRIPTION
       While  you can set most OpenGL attributes normally, the attributes list
       above must be known before SDL sets the video mode. These attributes  a
       set and read with SDL_GL_SetAttribute and SDL_GL_GetAttribute.

SEE ALSO
       SDL_GL_SetAttribute, SDL_GL_GetAttribute

SDL			    Tue	11 Sep 2001, 23:01		 SDL_GLattr(3)

NAME | ATTRIBUTES | DESCRIPTION | SEE ALSO

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