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SDL_GL_LoadLibrary(3)	       SDL API Reference	 SDL_GL_LoadLibrary(3)

NAME
       SDL_GL_LoadLibrary - Specify an OpenGL library

SYNOPSIS
       #include	"SDL.h"

       int SDL_GL_LoadLibrary(const char *path);

DESCRIPTION
       If  you	wish, you may load the OpenGL library at runtime, this must be
       done before SDL_SetVideoMode is called. The path	of the GL  library  is
       passed  to  SDL_GL_LoadLibrary and it returns 0 on success, or -1 on an
       error. You must then use	 SDL_GL_GetProcAddress	to  retrieve  function
       pointers	to GL functions.

SEE ALSO
       SDL_GL_GetProcAddress

SDL			    Tue	11 Sep 2001, 23:01	 SDL_GL_LoadLibrary(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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