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SDL_Flip(3)		       SDL API Reference		   SDL_Flip(3)

NAME
       SDL_Flip	- Swaps	screen buffers

SYNOPSIS
       #include	"SDL.h"

       int SDL_Flip(SDL_Surface	*screen);

DESCRIPTION
       On  hardware  that  supports  double-buffering, this function sets up a
       flip and	returns. The hardware will wait	for vertical retrace, and then
       swap  video buffers before the next video surface blit or lock will re-
       turn. On	hardware that doesn't support double-buffering,	this is	equiv-
       alent to	calling	SDL_UpdateRect(screen, 0, 0, 0,	0)

       The  SDL_DOUBLEBUF flag must have been passed to	SDL_SetVideoMode, when
       setting the video mode for this function	to perform hardware flipping.

RETURN VALUE
       This function returns 0 if successful, or -1 if there was an error.

SEE ALSO
       SDL_SetVideoMode, SDL_UpdateRect, SDL_Surface

SDL			    Tue	11 Sep 2001, 23:01		   SDL_Flip(3)

NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO

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