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POLYTYPE_GCOL(3)		Allegro	manual		      POLYTYPE_GCOL(3)

NAME
       POLYTYPE_GCOL  -	 Polygon  rendering mode type Allegro game programming
       library.

SYNOPSIS
       #include	<allegro.h>

       #define POLYTYPE_GCOL

DESCRIPTION
       A single-color gouraud shaded polygon. The colors for each  vertex  are
       taken  from the `c' value, and interpolated across the polygon. This is
       very fast, but will only	work in	256-color modes	if your	 palette  con-
       tains  a	 smooth	gradient between the colors. In	truecolor modes	it in-
       terprets	the color as a packed, display-format value as produced	by the
       makecol() function.

SEE ALSO
       polygon3d(3), makecol(3), ex3d(3), exscn3d(3), exzbuf(3)

Allegro				 version 4.4.3		      POLYTYPE_GCOL(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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