FreeBSD Manual Pages
POLYTYPE_ATEX_TRANS(3) Allegro manual POLYTYPE_ATEX_TRANS(3) NAME POLYTYPE_ATEX_TRANS, POLYTYPE_PTEX_TRANS - Polygon rendering mode type Allegro game programming library. SYNOPSIS #include <allegro.h> #define POLYTYPE_ATEX_TRANS #define POLYTYPE_PTEX_TRANS DESCRIPTION Render translucent textures. All the general rules for drawing translu- cent things apply. However, these modes have a major limitation: they only work with memory bitmaps or linear frame buffers (not with banked frame buffers). Don't even try, they do not check and your program will die horribly (or at least draw wrong things). SEE ALSO polygon3d(3), ex3d(3) Allegro version 4.4.3 POLYTYPE_ATEX_TRANS(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
Want to link to this manual page? Use this URL:
<https://www.freebsd.org/cgi/man.cgi?query=POLYTYPE_ATEX_TRANS&sektion=3&manpath=FreeBSD+13.0-RELEASE+and+Ports>