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- diff3(1)
- compare three files line by line
- 3dpong(6)
- three dimensional Pong clone
- Bigarray.Array3(3o)
- Three-dimensional arrays
- Tk_3DBorderColor.tk85(3), Tk_Alloc3DBorderFromObj(3), Tk_Get3DBorder(3), Tk_Get3DBorderFromObj(3), Tk_Draw3DRectangle(3), Tk_Fill3DRectangle(3), Tk_Draw3DPolygon(3), Tk_Fill3DPolygon(3), Tk_3DVerticalBevel(3), Tk_3DHorizontalBevel(3), Tk_SetBackgroundFromBorder(3), Tk_NameOf3DBorder(3), Tk_3DBorderColor(3), Tk_3DBorderGC(3), Tk_Free3DBorderFromObj(3), Tk_Free3DBorder(3)
- draw borders with three-dimensional appearance
- Tk_3DBorderColor.tk86(3), Tk_Alloc3DBorderFromObj(3), Tk_Get3DBorder(3), Tk_Get3DBorderFromObj(3), Tk_Draw3DRectangle(3), Tk_Fill3DRectangle(3), Tk_Draw3DPolygon(3), Tk_Fill3DPolygon(3), Tk_3DVerticalBevel(3), Tk_3DHorizontalBevel(3), Tk_SetBackgroundFromBorder(3), Tk_NameOf3DBorder(3), Tk_3DBorderColor(3), Tk_3DBorderGC(3), Tk_Free3DBorderFromObj(3), Tk_Free3DBorder(3)
- draw borders with three-dimensional appearance
- alert3(3)
- Like alert(), but with three buttons. Allegro game programming library
- gdiff3(1), diff3(1)
- compare three files line by line
- get_rotation_quat(3)
- Constructs a quaternion to rotate points around all three axes. Allegro game programming library
- git-merge-file(1)
- Run a three-way file merge
- git-merge-tree(1)
- Show three-way merge without touching index
- katarakt(1)
- a simple PDF viewer with three layouts
- merge(1)
- three-way file merge
- polygon_z_normal(3), polygon_z_normal_f(3)
- Finds the Z component of the normal vector to three vertices. Allegro game programming library
- portfix(1)
- macro to execute three programs to create a ports patch
- ppmtorgb3(1)
- separate a PPM image into three PGMs lbAC
- rgb3toppm(1)
- combine three PGM images (R, G, B) into one PPM image lbAC
- sc_TwoBodyThreeCenterDerivInt(3), sc::TwoBodyThreeCenterDerivInt(3)
- This is an abstract base type for classes that compute three centers integrals involving two electrons
- sc_TwoBodyThreeCenterInt(3), sc::TwoBodyThreeCenterInt(3)
- This is an abstract base type for classes that compute integrals involving two electrons in three Gaussian functions
- sc_TwoBodyThreeCenterIntV3(3), sc::TwoBodyThreeCenterIntV3(3)
- This implements electron repulsion integrals involving three centers in the IntV3 library
- sc_Volume(3), sc::Volume(3)
- A Volume is a Function of three variables
- spmvtest3(1)
- SpMV kernel benchmark of three dimensional Laplacian
- spmvtest3b(1)
- SpMV kernel benchmark of three dimensional Laplacian
- three_finger_flag(3)
- Flag to deactivate the emergency exit key combination. Allegro game programming library
- threed(6)
- The svgalib 3d demo
- threedkit(7)
- a set of functions for 3D support
- Algorithm::Merge(3)
- Three-way merge and diff
- Bio::Graphics::Glyph::three_letters(3)
- DAS-compatible package to use for drawing a line of groups of three letters
- Gantry::Utils::Threeway(3)
- Form processing util for a three-way join
- Reddit(3)
- Perl extension for http://www.reddit.com See github for the most up to date/development branch: https://github.com/three18ti/Reddit.pm
- Software::License::BSD(3)
- The (three-clause) BSD License
- Text::Diff3(3)
- three way text comparison and merging
- Text::Diff3::Range3(3)
- three-way difference container
- bk-fm3tool(1), bk fm3tool(1)
- three-way merge tool
- bk-merge(1), bk merge(1)
- three-way text based file merge
- d.rgb(1), d.rgb (1)
- Displays three user-specified raster maps as red, green, and blue overlays in the active graphics frame
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- r.ros(1), r.ros (1)
- Generates rate of spread raster maps. Generates three, or four raster map layers showing the base (perpendicular) rate of spread (ROS), the maximum (forward) ROS, the direction of the maximum ROS, and optionally the maximum potential spotting distance for fire spread simulation
- r3.gradient(1), r3.gradient (1)
- Computes gradient of a 3D raster map and outputs gradient components as three 3D raster maps
- r3.gwflow(1), r3.gwflow (1)
- Numerical calculation program for transient, confined groundwater flow in three dimensions
- v.lidar.correction(1), v.lidar.correction (1)
- Corrects the v.lidar.growing output. It is the last of the three algorithms for LIDAR filtering