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EVP_MD-common(7ossl)
The OpenSSL EVP_MD implementations, common things
ael(1), aegis list(1)
list (possibly) interesting things
cual(6), Cual(6)
Cuyo Animation Language Cual is the main language used to describe the animations in cuyo. Strictly speaking it's the stuff between the << >> brackets in the level description files (xxx.ld). On the other hand this man page aims at being a complete description of how to write levels for cuyo. But it's still under construction. See the file "example.ld" to get an idea of how the rest of the level description works. There's also a bit of example Cual code in "example.ld". And of course, all the existing levels are examples. Note that Cual is probably still very buggy. So if strange things happen and you're sure it's not your fault, tell me (cuyo@karimmi.de)
delete(i4), itcl::delete(i4)
delete things in the interpreter
delete(itcl)
delete things in the interpreter
deutex(6)
do things with wad files
gammu(1)
Does some neat things with your cellular phone or modem. rst2man-indent-level 0 1 rstReportMargin \$1
lockward(6)
Rotating spinning color-cycling things
makepp_repositories(1)
-- How to use repositories for variant builds, for maintaining a central set of sources, and other things
ntfsprogs(8)
tools for doing neat things with NTFS
racount(1)
count things from an argus(8) data file/stream
xautomation(7)
control X from the command line, and find things on the screen
Algorithm::Evolutionary::Hash_Wheel(3)
Random selector of things depending on probabilities
Algorithm::Evolutionary::Wheel(3)
Random selector of things depending on probabilities
App::DSC::DataTool::Log(3)
Log various things for App::DSC::DataTool
App::Yath::Converting(3)
Things you may need to change in your tests before you can use yath
Bigtop::Docs::Vim(3), Header "Name" Bigtop::Docs::Vim(3)
How to get vim syntax things for Bigtop files
Bio::Phylo::Listable(3)
List of things, super class for many objects
Bio::Phylo::ListableRole(3)
Extra functionality for things that are lists
Bio::Tools::Primer::Assessor::Base(3)
base class for common assessor things
Bio::Tree::TreeI(3)
A Tree object suitable for lots of things, designed originally for Phylogenetic Trees
CPAN::Uploader(3)
upload things to the CPAN
Catalyst::Model::CDBI::Sweet(3), Catalyst::Model::CDBI::Sweet(3)
Making sweet things sweeter
Class::DBI::Sweet(3), Class::DBI::Sweet(3)
Making sweet things sweeter
Convert::BinHex(3)
extract data from Macintosh BinHex files ALPHA WARNING: this code is currently in its Alpha release. Things may change drastically until the interface is hammered out: if you have suggestions or objections, please speak up now!
Crypt::CBCeasy(3)
Easy things make really easy with Crypt::CBC
DBIx::Class::Helper::Row::OnColumnChange(3)
Do things when the values of a column change
DefHash(3)
Define things according to a specification, using hashes
Email::Sender::Transport::Failable(3)
a wrapper to makes things fail predictably
Facebook::Graph::Publish(3)
A base class for publishing various things to facebook
File::Find::Rule::Perl(3)
Common rules for searching for Perl things
Goo(3)
Stick Things together with The Goo
Goo::CareOMeter(3)
Show an ordered list of Things you care about
Goo::Lister(3)
Load a whole list of Things in one go
Goo::ThereDocManager(3)
Process very simple ThereDocs --- looking for Things!
Goo::Thing::tpm::Tester(3), Tester(3)
Test things
Goo::ThingFinder(3)
Find all the "Things" in a string
Goo::TrailProfiler(3)
Show a Trail of Things the programmer has been working on
Goo::TypeManager(3)
Manage all the different types of Things in The Goo
Goo::WebDBLite(3)
This provides a Lite interface to XMLish Things
Graphics::Primitive::Insets(3)
Space between things
Gungho::Manual::FAQ(3)
Gungho FAQ n .SH "Q. ""Why Did You Call It Gungho""?" .SH "Q. ``Why Did You Call It Gungho''?" Header "Q. Why Did You Call It Gungho?" It rhymes with Xango, which is its predecessor. n .SH "Q. ""I don't understand the notation of the config""" .SH "Q. ``I don't understand the notation of the config''" Header "Q. I don't understand the notation of the config" To make the notation concise, we use a notation like engine.module = POE. Each level is a key in the hash, so the previous example translates to a config like my $config = { engine => { module => "POE" } } Or, in YAML: engine: module: POE n .SH "Q. ""My requests are being served slow. What can I do?""" .SH "Q. ``My requests are being served slow. What can I do?''" Header "Q. My requests are being served slow. What can I do?" There are actually a number of things that may affect fetch speed
HTML::Display::Common(3)
routines common to all HTML::Display subclasses n .SS "_|_PACKAGE_|_->new %ARGS" .SS "_|_PACKAGE_|_->new %ARGS" Subsection "__PACKAGE__->new %ARGS" Creates a new object as a blessed hash. The passed arguments are stored within the hash. If you need to do other things in your constructor, remember to call this constructor as well : package HTML::Display::WhizBang; use parent HTML::Display::Common; sub new { my ($class) = shift; my %args = @_; my $self = $class->SUPER::new(%args); # do stuff $self; }; n .SS "$display->display %ARGS" .SS "$display->display %ARGS" Subsection "$display->display %ARGS" This is the routine used to display the HTML to the user. It takes the following parameters : html => SCALAR containing the HTML file => SCALAR containing the filename of the file to be displayed base => optional base url for the HTML, so that relative links still work location (synonymous to base) Basic usage : Subsection "Basic usage :" my $html = "<html><body><h1>Hello world!</h1></body></html>"; my $browser = HTML::Display->new(); $browser->display( html => $html ); Location parameter : Subsection "Location parameter :" If you fetch a page from a remote site but still want to display it to the user, the location parameter comes in very handy : my $html = <html><body><img src="/images/hp0.gif"></body></html>; my $browser = HTML::Display->new(); # This will display part of the Google logo $browser->display( html => $html, base => http://www.google.com );
HTML::TableContentParser(3)
Do interesting things with the contents of tables
Iodef::Pb::Format(3), Iodef::Pb(3)
Perl extension for formatting an array of IODEFDocumentType (IODEF protocol buffer objects) messages into things like tab-delmited tables, csv and snort rules
Jifty::Action(3)
The ability to Do Things in the framework
Jifty::Util(3)
Things that don't fit anywhere else
LaTeXML::Core::Pair(3), "LaTeXML::Core::Pair"(3)
representation of pairs of numerical things
LaTeXML::Core::PairList(3), "LaTeXML::Core::PairList"(3)
representation of lists of pairs of numerical things
Module::Install::External(3)
Specify dependencies on external non-Perl things
Mojo::Loader(3)
Load all kinds of things
MooseX::ClassAttribute::Trait::Mixin::HasClassAttributes(3)
A mixin trait for things which have class attributes
PDF::API2::Basic::PDF::Name(3)
Inherits from PDF::API2::Basic::PDF::String and stores PDF names (things beginning with /)
PDF::API3::Compat::API2::Basic::PDF::Name(3)
Inherits from PDF::API3::Compat::API2::Basic::PDF::String and stores PDF names (things beginning with /)
PDF::Builder::Basic::PDF::Name(3)
Inherits from PDF::Builder::Basic::PDF::String and stores PDF names (things beginning with /)
PPIx::QuoteLike(3)
Parse Perl string literals and string-literal-like things
PPIx::QuoteLike::Dumper(3)
Dump the results of parsing quotelike things
Path::IsDev::Role::Heuristic(3)
Base role for Heuristic things
Path::IsDev::Role::NegativeHeuristic(3)
Base role for Negative Heuristic things
Perl::Critic::Tics(3)
policies for things that make me wince
Safe::Isa(3)
Call isa, can, does and DOES safely on things that may not be objects
Software::LicenseUtils(3)
little useful bits of code for licensey things
Specio::Library::Perl(3)
Implements type constraint objects for some common Perl language things
Specio::Role::Inlinable(3)
A role for things which can be inlined (type constraints and coercions)
Test::BinaryData(3)
compare two things, give hex dumps if they differ
Text::PDF::Name(3)
Inherits from Text::PDF::String and stores PDF names (things beginning with /)
Time::Interval(3)
Converts time intervals of days, hours, minutes, and seconds This is a rather simple perl module for dealing with time intervals. Among other things, this module can tell you the number of hours, minutes, and seconds elapsed between two dates. NOTE: this module does not handle resolutions < 1 second. Please see the Time::HiRes module for high resolution time operations. This module will round fractional second values to the nearest whole number
URI::Title(3)
get the titles of things on the web in a sensible way
URI::cpan(3)
URLs that refer to things on the CPAN
X11::Protocol::WM(3)
-- window manager things for client programs
fish-for-bash-users(1)
A quick fish primer for those coming from bash This is to give you a quick overview if you come from bash (or to a lesser extent other shells like zsh or ksh) and want to know how fish differs. Fish is intentionally not POSIX-compatible and as such some of the things you are used to work differently. Many things are similar - they both fundamentally expand commandlines to execute commands, have pipes, redirections, variables, globs, use command output in various ways. This document is there to quickly show you the differences
latexmlfind(1), "latexmlfind"(1)
finds interesting things in LaTeXML generated XML
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