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- VGLBitmapAllocateBits(3), VGLBitmapCopy(3), VGLBitmapCreate(3), VGLBitmapDestroy(3), VGLBitmapPutChar(3), VGLBitmapString(3), VGLBlankDisplay(3), VGLBox(3), VGLCheckSwitch(3), VGLClear(3), VGLEllipse(3), VGLEnd(3), VGLFilledBox(3), VGLFilledEllipse(3), VGLGetXY(3), VGLInit(3), VGLLine(3), VGLKeyboardInit(3), VGLKeyboardEnd(3), VGLKeyboardGetCh(3), VGLMouseInit(3), VGLMouseMode(3), VGLMouseSetImage(3), VGLMouseSetStdImage(3), VGLMouseStatus(3), VGLPanScreen(3), VGLSetBorder(3), VGLSetPalette(3), VGLSetPaletteIndex(3), VGLSetVScreenSize(3), VGLSetXY(3), VGLTextSetFontFile(3)
- Video Graphics Library functions
- PALETTE(3)
- Stores palette information. Allegro game programming library
- PAL_SIZE(3)
- Number of entries in a palette. Allegro game programming library
- RGB(3)
- Single palette entry. Allegro game programming library
- SDL_Palette(3)
- Color palette for 8-bit pixel formats
- SDL_SetPalette(3)
- Sets the colors in the palette of an 8-bit surface
- avlcpt(1)
- convert ArcView(rg Legend gradients to GMT colour palette tables
- bestfit_color(3)
- Finds a palette color fitting the requested RGB values. Allegro game programming library
- black_palette(3)
- A palette containing solid black colors. Allegro game programming library
- cptcat(1)
- concatenate GMT colour palette tables
- cptclip(1)
- extract a sub-table from a GMT colour palette table (cpt)
- cptcont(1)
- create a continuous GMT colour palette table (cpt) file based on the colours of a non-continuous cpt file
- cpthsv(1)
- modify hue, saturation and colour value of GMT colour palette tables
- cptinfo(1)
- print summary information on GMT colour palette table (cpt) files
- cptpg(1)
- convert GMT colour palette tables (cpt) to PostGIS colour-maps
- cptsvg(1)
- convert GMT colour palette tables (cpt) to SVG gradients
- create_blender_table(3)
- Emulates truecolor blender effects in paletted modes. Allegro game programming library
- create_rgb_table(3)
- Generates an RGB mapping table with lookup data for a palette. Allegro game programming library
- dcmquant(1)
- Convert DICOM color images to palette color
- default_palette(3)
- The default IBM BIOS palette. Allegro game programming library
- desktop_palette(3)
- The palette used by the Atari ST low resolution desktop. Allegro game programming library
- expal(3)
- Palette effects and color cycling. Allegro game programming library
- fade_from(3)
- Gradually fades the palette between two others. Allegro game programming library
- fade_from_range(3)
- Gradually fades a part of the palette between two others. Allegro game programming library
- fade_in(3)
- Gradually fades the palette from black. Allegro game programming library
- fade_in_range(3)
- Gradually fades a part of the palette from black. Allegro game programming library
- fade_interpolate(3)
- Calculates a new palette interpolated between two others. Allegro game programming library
- fade_out(3)
- Gradually fades the palette to black. Allegro game programming library
- fade_out_range(3)
- Gradually fades a part of the palette to black. Allegro game programming library
- fli_pal_dirty_from(3), fli_pal_dirty_to(3)
- Indicate which parts of the palette have changed. Allegro game programming library
- fli_palette(3)
- Contains the current palette of the animation. Allegro game programming library
- fxterm(1)
- start xterm with VGA color palette
- generate_332_palette(3)
- Constructs a fake truecolor palette. Allegro game programming library
- generate_optimized_palette(3)
- Generates an optimized palette for a bitmap. Allegro game programming library
- get_color(3)
- Retrieves the specified palette entry. Allegro game programming library
- get_palette(3)
- Retrieves the entire palette of 256 colors. Allegro game programming library
- get_palette_range(3)
- Retrieves a specific palette range. Allegro game programming library
- gl_getpalettecolor(3), gl_getpalettecolors(3), gl_getpalette(3)
- read the color palette
- gl_setpalettecolor(3), gl_setpalettecolors(3), gl_setpalette(3)
- set the color palette
- gl_setrgbpalette(3)
- set a 256-color RGB palette
- gplcpt(1)
- convert GIMP colour palette (gpl) to GMT colour palette table (cpt)
- mate-color-select(1)
- Select a color from a palette or from screen
- notcurses_palette(3)
- operations on notcurses palettes
- pal2rgb(1)
- convert a palette color TIFF image to a full color image
- palette_color(3)
- Maps palette indexes into the current pixel format colors. Allegro game programming library
- reset_fli_variables(3)
- Resets the bitmap and palette dirty global variables. Allegro game programming library
- restorepalette(1)
- set the color palette for textmode
- rgb_map(3)
- Look up table to speed up reducing RGB values to palette colors. Allegro game programming library
- select_palette(3)
- Sets the internal palette for color conversion. Allegro game programming library
- set_color(3)
- Sets the specified palette entry to the specified RGB triplet. Allegro game programming library
- set_palette(3)
- Sets the entire palette of 256 colors. Allegro game programming library
- set_palette_range(3)
- Sets a specific range of the palette. Allegro game programming library
- tk_bisque.tk85(n), tk_setPalette(n), tk_bisque(n)
- Modify the Tk color palette
- tk_bisque.tk86(n), tk_setPalette(n), tk_bisque(n)
- Modify the Tk color palette
- unselect_palette(3)
- Restores the palette before last call to select_palette(). Allegro game programming library
- vga_getpalette(3)
- get a color in the color lookup table
- vga_setpalette(3)
- set a color in the color lookup table
- xycpt(1)
- generate GMT colour palette table (cpt) files from column data
- Color::Library::Dictionary::Tango(3)
- (Tango) The Tango color palette
- Color::Library::Dictionary::Windows(3)
- (Windows) Colors from the Windows system palette
- Color::Palette(3)
- a set of named colors
- Color::Palette::Schema(3)
- requirements for a palette
- Color::Palette::Types(3)
- type constraints for use with Color::Palette
- Gtk2::ToolPalette(3)
- wrapper for GtkToolPalette
- Perlbal::Plugin::Palimg(3)
- plugin that allows Perlbal to serve palette altered images
- Prima::VB::CfgMaint(3)
- maintains visual builder widget palette configuration
- Tk::palette(3)
- Modify the Tk color palette
- dtdpfile(4)
- format and location of desktop palette files
- pods::SDL::Palette(3), SDL::Palette(3)
- -- Color palette for 8-bit pixel formats
- wxPalette(3)
- Functions for wxPalette class
- wxPaletteChangedEvent(3)
- Functions for wxPaletteChangedEvent class
- wxQueryNewPaletteEvent(3)
- Functions for wxQueryNewPaletteEvent class