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fabs(3), fabsf(3), fabsl(3)
floating-point absolute value functions
feclearexcept(3), fegetexceptflag(3), feraiseexcept(3), fesetexceptflag(3), fetestexcept(3)
floating-point exception flag manipulation
feclearexcept(3), fegetexceptflag(3), feraiseexcept(3), fesetexceptflag(3), fetestexcept(3), fegetround(3), fesetround(3), fegetenv(3), feholdexcept(3), fesetenv(3), feupdateenv(3), feenableexcept(3), fedisableexcept(3), fegetexcept(3)
floating-point environment control
feenableexcept(3), fedisableexcept(3), fegetexcept(3)
floating-point exception masking
fegetenv(3), feholdexcept(3), fesetenv(3), feupdateenv(3)
floating-point environment save and restore
fegetround(3), fesetround(3)
floating-point rounding control
fmax(3), fmaxf(3), fmaxl(3), fmin(3), fminf(3), fminl(3)
floating-point maximum and minimum functions
fmod(3), fmodf(3), fmodl(3)
floating-point remainder functions
fpclassify(3), isfinite(3), isinf(3), isnan(3), isnormal(3)
classify a floating-point number
fpgetround(3), fpsetround(3), fpsetprec(3), fpgetprec(3), fpgetmask(3), fpsetmask(3), fpgetsticky(3), fpresetsticky(3)
IEEE floating point interface
frexp(3), frexpf(3), frexpl(3)
convert floating-point number to fractional and integral components
ieee(3)
IEEE standard 754 for floating-point arithmetic
isgreater(3), isgreaterequal(3), isless(3), islessequal(3), islessgreater(3), isunordered(3)
compare two floating-point numbers
ldexp(3), ldexpf(3), ldexpl(3)
multiply floating-point number by integral power of 2
math(3)
floating-point mathematical library
modf(3), modff(3), modfl(3)
extract signed integral and fractional values from floating-point number
nearbyint(3), nearbyintf(3), nearbyintl(3), rint(3), rintf(3), rintl(3)
round to integral value in floating-point format
signbit(3)
determine whether a floating-point number's sign is negative
strtod(3), strtof(3), strtold(3)
convert ASCII string to floating point
wcstof(3), wcstod(3), wcstold(3)
convert string to float, double or long double
xdr(3), xdr_array(3), xdr_bool(3), xdr_bytes(3), xdr_char(3), xdr_destroy(3), xdr_double(3), xdr_enum(3), xdr_float(3), xdr_free(3), xdr_getpos(3), xdr_hyper(3), xdr_inline(3), xdr_int(3), xdr_long(3), xdr_longlong_t(3), xdrmem_create(3), xdr_opaque(3), xdr_pointer(3), xdrrec_create(3), xdrrec_endofrecord(3), xdrrec_eof(3), xdrrec_skiprecord(3), xdr_reference(3), xdr_setpos(3), xdr_short(3), xdr_sizeof(3), xdrstdio_create(3), xdr_string(3), xdr_u_char(3), xdr_u_hyper(3), xdr_u_int(3), xdr_u_long(3), xdr_u_longlong_t(3), xdr_u_short(3), xdr_union(3), xdr_vector(3), xdr_void(3), xdr_wrapstring(3)
library routines for external data representation
"glGetBooleanv(3), glGetDoublev(3), glGetFloatv(3), glGetIntegerv(3)
return the value or values of a selected parameter
Clflags.Float_arg_helper(3o)
Optimization parameters represented as floats indexed by round number
Float(3o)
Floating-point arithmetic
Float.Array(3o)
no description
MATRIX_f(3)
Floating point matrix structure. Allegro game programming library
Numbers.Float(3o)
no description
Tcl_GetDoubleFromObj.tcl85(3), Tcl_NewDoubleObj(3), Tcl_SetDoubleObj(3), Tcl_GetDoubleFromObj(3)
manipulate Tcl objects as floating-point values
Tcl_GetDoubleFromObj.tcl86(3), Tcl_NewDoubleObj(3), Tcl_SetDoubleObj(3), Tcl_GetDoubleFromObj(3)
manipulate Tcl values as floating-point values
Tcl_GetDoubleFromObj.tcl87(3), Tcl_NewDoubleObj(3), Tcl_SetDoubleObj(3), Tcl_GetDoubleFromObj(3)
manipulate Tcl values as floating-point values
Tcl_PrintDouble.tcl85(3), Tcl_PrintDouble(3)
Convert floating value to string
Tcl_PrintDouble.tcl86(3), Tcl_PrintDouble(3)
Convert floating value to string
Tcl_PrintDouble.tcl87(3), Tcl_PrintDouble(3)
Convert floating value to string
V3D_f(3)
Floating point vertex structure used by 3d functions. Allegro game programming library
activateCDKFScale(3), activateCDKFScale destroyCDKFScale drawCDKFScale eraseCDKFScale getCDKFScaleBox getCDKFScaleDigits getCDKFScaleHighValue getCDKFScaleLowValue getCDKFScaleValue injectCDKFScale moveCDKFScale newCDKFScale positionCDKFScale setCDKFScale setCDKFScaleBackgroundAttrib setCDKFScaleBackgroundColor setCDKFScaleBox setCDKFScaleBoxAttribute setCDKFScaleDigits setCDKFScaleHorizontalChar setCDKFScaleLLChar setCDKFScaleLRChar setCDKFScaleLowHigh setCDKFScalePostProcess setCDKFScalePreProcess setCDKFScaleULChar setCDKFScaleURChar setCDKFScaleValue setCDKFScaleVerticalChar cdk_fscale(3)
curses scale widget (type float)
activateCDKFSlider(3), activateCDKFSlider destroyCDKFSlider drawCDKFSlider eraseCDKFSlider getCDKFSliderBox getCDKFSliderDigits getCDKFSliderHighValue getCDKFSliderLowValue getCDKFSliderValue injectCDKFSlider moveCDKFSlider newCDKFSlider positionCDKFSlider setCDKFSlider setCDKFSliderBackgroundAttrib setCDKFSliderBackgroundColor setCDKFSliderBox setCDKFSliderBoxAttribute setCDKFSliderDigits setCDKFSliderHorizontalChar setCDKFSliderLLChar setCDKFSliderLRChar setCDKFSliderLowHigh setCDKFSliderPostProcess setCDKFSliderPreProcess setCDKFSliderULChar setCDKFSliderURChar setCDKFSliderValue setCDKFSliderVerticalChar cdk_fslider(3)
curses slider widget (type float)
al_set_shader_float(3)
Allegro 5 API
al_set_shader_float_vector(3)
Allegro 5 API
berry(1)
floating window manager
clig_Float(n), ::clig::Float(n)
declare an option with parameters of type float
clip3d_f(3)
Clips the polygon given in vtx using floating point math, Allegro game programming library
cmp_set_offset(3), cmp_struct(3), cmp_char(3), cmp_short(3), cmp_int(3), cmp_long(3), cmp_float(3), cmp_double(3), cmp_long_double(3), cmp_schar(3), cmp_uchar(3), cmp_ushort(3), cmp_uint(3), cmp_ulong(3), cmp_charptr(3), cmp_chararr(3)
comparison functions for qsort, bsearch, and others
elpa_eigenvalues_float(3)
computes the eigenvalues of a real single-precision symmetric matrix
elpa_eigenvalues_float_complex(3)
computes the eigenvalues of a complex single-precision hermitian matrix
elpa_eigenvectors_float(3)
computes the eigenvalues and (part of) the eigenvector spectrum for a real symmetric matrix
elpa_eigenvectors_float_complex(3)
computes the eigenvalues and (part of) the eigenvector spectrum for a complex hermitian matrix
euphoria(1)
floating wisps
explain_strtod_or_die(3)
convert string to number and report errors require_index { "convert ASCII string to floating[hy]point number and report errors" }
explain_strtof_or_die(3)
convert string to number and report errors require_index { "convert ASCII string to floating[hy]point number and report errors" }
explain_strtold_or_die(3)
convert string to number and report errors require_index { "convert ASCII string to floating[hy]point number and report errors" }
fixed(3)
Fixed point integer to replace floats. Allegro game programming library
fixtof(3)
Converts a fixed point to floating point. Allegro game programming library
float_to_exp(3)
Convert floating point values into "exponential" pixels
flocks(1)
floating wisps
fontglide(6)
characters float onto the screen to form words
fpclassify.tcl87(n), fpclassify(n)
Floating point number classification of Tcl values
ftofix(3)
Converts a floating point value to fixed point. Allegro game programming library
get_align_matrix_f(3)
Floating point version of get_align_matrix(). Allegro game programming library
get_camera_matrix_f(3)
Floating point version of get_camera_matrix(). Allegro game programming library
get_config_float(3)
Retrieves a float from the configuration file. Allegro game programming library
get_transformation_matrix_f(3)
Floating point version of get_transformation_matrix(). Allegro game programming library
ised(1)
generating integer and floating point sequences
libowfat_scan_double(3), scan_double(3)
parse a floating point number in decimal ASCII representation
modbus_get_float(3)
get a float value from 2 registers
modbus_get_float_abcd(3)
get a float value from 2 registers in ABCD byte order
modbus_get_float_badc(3)
get a float value from 2 registers in BADC byte order
modbus_get_float_cdab(3)
get a float value from 2 registers in CDAB byte order
modbus_get_float_dcba(3)
get a float value from 2 registers in DCBA byte order
modbus_set_float(3)
set a float value from 2 registers
modbus_set_float_abcd(3)
set a float value in 2 registers using ABCD byte order
modbus_set_float_badc(3)
set a float value in 2 registers using BADC byte order
modbus_set_float_cdab(3)
set a float value in 2 registers using CDAB byte order
modbus_set_float_dcba(3)
set a float value in 2 registers using DCBA byte order
ocf_heartbeat_openstack-floating-ip(7)
Move a floating IP
pamtopfm(1)
Convert Netpbm image to PFM (Portable Float Map) synopsis
peepers(6)
floating eyeballs
pfmtopam(1)
Convert PFM (Portable Float Map) image to Netpbm format synopsis
set_config_float(3)
Writes a float in the configuration file. Allegro game programming library
structs_type_float(3), structs_type_double(3)
structs types for floating point values
unw_get_fpreg(3)
-- get contents of floating-point register
unw_is_fpreg(3)
-- check if a register is a floating-point register
unw_set_fpreg(3)
-- set contents of floating-point register
ustrtod(3)
Converts a string into a floating point number. Allegro game programming library
Data::Float(3)
details of the floating point data type
Data::IEEE754(3)
Pack and unpack big-endian IEEE754 floats and doubles
DateTime::TimeZone::Floating(3)
A time zone that is always local
HTML::FormHandler::Field::Float(3)
validate a float value
Imager::Color::Float(3)
Rough floating point sample color handling
LaTeXML::Common::Float(3), "LaTeXML::Common::Float"(3)
representation of floating point numbers; extends LaTeXML::Common::Number
Math::BigFloat(3)
arbitrary size floating point math package
Math::FixedPrecision(3)
Decimal Math without Floating Point Errors
Math::GMPf(3), Math::GMPf(3)
perl interface to the GMP librarys floating point (mpf) functions
Math::MPFR(3)
perl interface to the MPFR (floating point) library
Math::Prime::Util::ZetaBigFloat(3)
Perl Big Float versions of Riemann Zeta and R functions
Oryx::Value::Float(3)
Values containing floating-point data
PPI::Token::Number::Float(3)
Token class for a floating-point number
Plagger::Plugin::Filter::FloatingDateTime(3)
fix floating timezone
Plagger::Plugin::Filter::ForceTimeZone(3)
Force set Timezone regardless of it's UTC or floating
Plagger::Plugin::Filter::GuessTimeZoneByDomain(3)
Guess timezone by domains if datetime is floating or UTC
Rose::DB::Object::Metadata::Column::Float(3)
Floating-point column metadata
Test2::Compare::Float(3)
Compare two values as numbers with tolerance
bigfloat(3)
transparent big floating point number support for Perl
ctio(3ctype), ruint8(3ctype), ruint16(3ctype), ruint32(3ctype), ruint64(3ctype), wuint8(3ctype), wuint16(3ctype), wuint32(3ctype), wuint64(3ctype), rsint8(3ctype), rsint16(3ctype), rsint32(3ctype), rsint64(3ctype), wsint8(3ctype), wsint16(3ctype), wsint32(3ctype), wsint64(3ctype), rfloat(3ctype), rdouble(3ctype), wfloat(3ctype), wdouble(3ctype)
integer and float operations
hoc(1)
interactive floating point language
integer(3)
Perl pragma to use integer arithmetic instead of floating point
khtml_double(3)
put floating point content for kcgihtml
kjson_putdouble(3), kjson_putdoublep(3), kjson_string_putdouble(3)
put floating point content for kcgijson
r.quant(1), r.quant (1)
Produces the quantization file for a floating-point map
tide_float.pl(1)
Optimization of the tide function using A::E
tv_augment_tz(1)
Convert floating time to explicit time
v.surf.rst(1), v.surf.rst (1)
Performs surface interpolation from vector points map by splines. Spatial approximation and topographic analysis from given point or isoline data in vector format to floating point raster format using regularized spline with tension
wxGridCellFloatEditor(3)
Functions for wxGridCellFloatEditor class
wxGridCellFloatRenderer(3)
Functions for wxGridCellFloatRenderer class
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