Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
DATAFILE(3)
Stores an Allegro datafile in memory
create_datafile_index(3)
Creates an index for a datafile. Allegro game programming library
destroy_datafile_index(3)
Destroys a datafile index. Allegro game programming library
exdata(3)
Accessing the contents of datafiles. Allegro game programming library
exexedat(3)
Appending datafiles onto your executable. Allegro game programming library
exsprite(3)
Datafiles access and sprite animation. Allegro game programming library
find_datafile_object(3)
Searches a datafile for an object with a name. Allegro game programming library
fixup_datafile(3)
Fixes truecolor images in compiled datafiles. Allegro game programming library
get_datafile_property(3)
Returns the property string for the object. Allegro game programming library
load_dat_font(3)
Loads a FONT from an Allegro datafile
load_datafile(3)
Loads a datafile into memory. Allegro game programming library
load_datafile_callback(3)
Loads a datafile into memory, calling a hook per object. Allegro game programming library
load_datafile_object(3)
Loads a specific object from a datafile. Allegro game programming library
load_datafile_object_indexed(3)
Loads a single object from a datafile index. Allegro game programming library
nonsense(6)
generates random text from datafiles and templates
register_datafile_object(3)
Registers load/destroy functions for custom object types. Allegro game programming library
unload_datafile(3)
Frees all the objects in a datafile. Allegro game programming library
unload_datafile_object(3)
Frees an object previously loaded by load_datafile_object(). Allegro game programming library
Bio::MAGETAB::DataFile(3)
MAGE-TAB data file class
Template::Plugin::Datafile(3)
Plugin to construct records from a simple data file
Template::Tutorial::Datafile(3)
Creating Data Output Files Using the Template Toolkit
sqlw_import(1)
import a Field:Value datafile into an SQLite database
home | help