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curs_addch(3X)							curs_addch(3X)

NAME
       addch, waddch, mvaddch, mvwaddch, echochar, wechochar - add a character
       (with attributes) to a curses window, then advance the cursor

SYNOPSIS
       #include	<curses.h>

       int addch(const chtype ch);
       int waddch(WINDOW *win, const chtype ch);
       int mvaddch(int y, int x, const chtype ch);
       int mvwaddch(WINDOW *win, int y,	int x, const chtype ch);
       int echochar(const chtype ch);
       int wechochar(WINDOW *win, const	chtype ch);

DESCRIPTION
       The addch, waddch, mvaddch and mvwaddch routines	put the	 character  ch
       into  the  given	 window	 at its	current	window position, which is then
       advanced.  They are analogous to	putchar	in stdio(3).  If  the  advance
       is at the right margin, the cursor automatically	wraps to the beginning
       of the next line.  At the bottom	of the current	scrolling  region,  if
       scrollok	is enabled, the	scrolling region is scrolled up	one line.

       If  ch  is  a tab, newline, or backspace, the cursor is moved appropri-
       ately within the	window.	 Backspace  moves  the	cursor	one  character
       left;  at  the  left  edge of a window it does nothing.	Newline	does a
       clrtoeol, then moves the	cursor to the window left margin on  the  next
       line, scrolling the window if on	the last line.	Tabs are considered to
       be at every eighth column.  The tab interval may	be altered by  setting
       the TABSIZE variable.

       If  ch  is any control character	other than tab,	newline, or backspace,
       it is drawn in ^X notation.  Calling winch after	adding a control char-
       acter  does  not	 return	 the character itself, but instead returns the
       ^-representation	of the control character.

       Video attributes	can be combined	with a character  argument  passed  to
       addch  or  related  functions by	logical-ORing them into	the character.
       (Thus, text, including attributes, can be  copied  from	one  place  to
       another	using  inch and	addch.)	 See the curs_attr(3X) page for	values
       of predefined video attribute constants that can	be usefully OR'ed into
       characters.

       The  echochar  and wechochar routines are equivalent to a call to addch
       followed	by a call to refresh, or a call	to waddch followed by  a  call
       to  wrefresh.  The knowledge that only a	single character is being out-
       put is used and,	for non-control	characters, a considerable performance
       gain  may be seen by using these	routines instead of their equivalents.

   Line	Graphics
       The following variables may be used to add line drawing	characters  to
       the  screen  with  routines of the addch	family.	 The default character
       listed below is used if the acsc	capability does	not define a terminal-
       specific	 replacement for it.  The names	are taken from VT100 nomencla-
       ture.

       Name	      Default	Description
       --------------------------------------------------
       ACS_BLOCK      #		solid square block
       ACS_BOARD      #		board of squares
       ACS_BTEE	      +		bottom tee

       ACS_BULLET     o		bullet
       ACS_CKBOARD    :		checker	board (stipple)
       ACS_DARROW     v		arrow pointing down
       ACS_DEGREE     '		degree symbol
       ACS_DIAMOND    +		diamond
       ACS_GEQUAL     >		greater-than-or-equal-to
       ACS_HLINE      -		horizontal line
       ACS_LANTERN    #		lantern	symbol
       ACS_LARROW     <		arrow pointing left
       ACS_LEQUAL     <		less-than-or-equal-to
       ACS_LLCORNER   +		lower left-hand	corner
       ACS_LRCORNER   +		lower right-hand corner
       ACS_LTEE	      +		left tee
       ACS_NEQUAL     !		not-equal
       ACS_PI	      *		greek pi
       ACS_PLMINUS    #		plus/minus
       ACS_PLUS	      +		plus
       ACS_RARROW     >		arrow pointing right
       ACS_RTEE	      +		right tee
       ACS_S1	      -		scan line 1
       ACS_S3	      -		scan line 3
       ACS_S7	      -		scan line 7
       ACS_S9	      _		scan line 9
       ACS_STERLING   f		pound-sterling symbol
       ACS_TTEE	      +		top tee
       ACS_UARROW     ^		arrow pointing up
       ACS_ULCORNER   +		upper left-hand	corner
       ACS_URCORNER   +		upper right-hand corner
       ACS_VLINE      |		vertical line

RETURN VALUE
       All routines return the integer ERR upon	failure	and OK on success (the
       SVr4  manuals specify only "an integer value other than ERR") upon suc-
       cessful completion, unless otherwise noted  in  the  preceding  routine
       descriptions.

NOTES
       Note that addch,	mvaddch, mvwaddch, and echochar	may be macros.

PORTABILITY
       All  these functions are	described in the XSI Curses standard, Issue 4.
       The defaults specified for forms-drawing	characters apply in the	 POSIX
       locale.

       Some  ACS  symbols  (ACS_S3,  ACS_S7,  ACS_LEQUAL,  ACS_GEQUAL, ACS_PI,
       ACS_NEQUAL, ACS_STERLING) were not documented in	any publicly  released
       System  V.   However,  many  publicly  available	terminfos include acsc
       strings in which	their key characters (pryz{|})	are  embedded,	and  a
       second-hand  list  of  their  character descriptions has	come to	light.
       The ACS-prefixed	names for them were invented for ncurses(3X).

       The TABSIZE variable is implemented in some versions of curses, but  is
       not part	of X/Open curses.

       If ch is	a carriage return, the cursor is moved to the beginning	of the
       current row of the window.  This	is true	of other implementations,  but
       is not documented.

SEE ALSO
       curses(3X),  curs_attr(3X),  curs_clear(3X),  curs_inch(3X),  curs_out-
       opts(3X), curs_refresh(3X), putc(3).

       Comparable functions  in	 the  wide-character  (ncursesw)  library  are
       described in curs_add_wch(3X).

								curs_addch(3X)

NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | NOTES | PORTABILITY | SEE ALSO

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