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CVS log for ports/graphics/crystalspace-devel/files/Attic/patch-plugins-mesh-sprcal3d-object_sprcal3d.cpp

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Keyword substitution: kv
Default branch: MAIN


Revision 1.2
Thu Nov 30 20:22:28 2006 UTC (5 years, 2 months ago) by acm
Branches: MAIN
CVS tags: HEAD
FILE REMOVED
Changes since revision 1.1: +0 -0 lines
- Update to 20061105
- Remove crystalspace-devel obsolete patch files

Revision 1.1: download - view: text, markup, annotated - select for diffs
Sun Aug 20 17:39:06 2006 UTC (5 years, 5 months ago) by acm
Branches: MAIN
CVS tags: RELEASE_6_2_0
- New port: graphics/crystalspace-devel

Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in
C++.  It supports: true six degrees of freedom, colored lighting, lightmapped
and stencil based lighting, shader support (CG, vertex programs, fragment
programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective
surfaces, 3D sprites (frame based or with skeletal animation using cal3d
animation library), procedural textures, particle systems, halos, volumetric
fog, scripting (using Python, Perl, Java, or potentially other languages),
16-bit and 32-bit display support, OpenGL, and software renderer, font support
(also with freetype), hierarchical transformations, physics plugin based on ODE

(devel version)

WWW:    http://www.crystalspace3d.org

Repocopied by:	marcus
Approved by:	garga (mentor)

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