CVS log for ports/graphics/crystalspace-devel/files/Attic/patch-plugins-mesh-sprcal3d-object_sprcal3d.cpp
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Default branch: MAIN
Revision 1.2
Thu Nov 30 20:22:28 2006 UTC (5 years, 2 months ago) by acm
Branches: MAIN
CVS tags: HEAD
FILE REMOVED
Changes since revision 1.1: +0 -0 lines
- Update to 20061105 - Remove crystalspace-devel obsolete patch files
Revision 1.1: download - view: text, markup, annotated - select for diffs
Sun Aug 20 17:39:06 2006 UTC (5 years, 5 months ago) by acm
Branches: MAIN
CVS tags: RELEASE_6_2_0
- New port: graphics/crystalspace-devel Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in C++. It supports: true six degrees of freedom, colored lighting, lightmapped and stencil based lighting, shader support (CG, vertex programs, fragment programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective surfaces, 3D sprites (frame based or with skeletal animation using cal3d animation library), procedural textures, particle systems, halos, volumetric fog, scripting (using Python, Perl, Java, or potentially other languages), 16-bit and 32-bit display support, OpenGL, and software renderer, font support (also with freetype), hierarchical transformations, physics plugin based on ODE (devel version) WWW: http://www.crystalspace3d.org Repocopied by: marcus Approved by: garga (mentor)
