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CVS log for ports/graphics/crystalentitylayer/Attic/pkg-plist

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Default branch: MAIN


Revision 1.5
Sun Jul 17 14:27:53 2011 UTC (6 months, 3 weeks ago) by jlaffaye
Branches: MAIN
CVS tags: HEAD
FILE REMOVED
Changes since revision 1.4: +0 -0 lines
- Remove graphics/crystalspace as it has expired
- Remove graphics/crystalentitylayer as it depends on graphics/crystalspace

Approved by:	acm (maintainer), bapt (mentor)

Revision 1.4: download - view: text, markup, annotated - select for diffs
Sun Sep 16 21:09:24 2007 UTC (4 years, 4 months ago) by acm
Branches: MAIN
CVS tags: RELEASE_8_2_0, RELEASE_8_1_0, RELEASE_8_0_0, RELEASE_7_4_0, RELEASE_7_3_0, RELEASE_7_2_0, RELEASE_7_1_0, RELEASE_7_0_0, RELEASE_6_EOL, RELEASE_6_4_0, RELEASE_6_3_0, RELEASE_5_EOL
Diff to: previous 1.3: preferred, colored
Changes since revision 1.3: +390 -290 lines
- Update to 1.0.2

Revision 1.3: download - view: text, markup, annotated - select for diffs
Sun Aug 20 15:39:49 2006 UTC (5 years, 5 months ago) by acm
Branches: MAIN
CVS tags: RELEASE_6_2_0, RELEASE_4_EOL, PRE_XORG_7
Diff to: previous 1.2: preferred, colored
Changes since revision 1.2: +533 -533 lines
- Add CONFLICTS with graphics/crystalentitylayer-devel
- Fix pkg-plist
- Other tiny modifications

Approved by:	garga (mentor)

Revision 1.2: download - view: text, markup, annotated - select for diffs
Sat Apr 29 17:59:50 2006 UTC (5 years, 9 months ago) by sem
Branches: MAIN
Diff to: previous 1.1: preferred, colored
Changes since revision 1.1: +118 -100 lines
- Update to 2006-01-27
- Remove USE_REINPLACE

PR:		ports/93416
Submitted by:	maintainer

Revision 1.1: download - view: text, markup, annotated - select for diffs
Thu Nov 24 02:46:04 2005 UTC (6 years, 2 months ago) by edwin
Branches: MAIN
CVS tags: RELEASE_6_1_0, RELEASE_5_5_0
[NEW PORT] graphics/crystalentitylayer: CEL is a layer that sits on top of Crystal Space 3D Engine

	Crystal Entity Layer (CEL) is a game entity layer based on
	Crystal Space.  It makes it easier for game developers to
	create games based on Crystal Space.  CEL can optionally
	be used together with Python or other scripting languages

	WWW:	http://sourceforge.net/projects/cel/

PR:		ports/89470
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>

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