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CVS log for ports/graphics/cal3d/Makefile

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Default branch: MAIN


Revision 1.24: download - view: text, markup, annotated - select for diffs
Wed Dec 22 20:05:43 2010 UTC (13 months, 2 weeks ago) by ade
Branches: MAIN
CVS tags: RELEASE_9_0_0, RELEASE_8_2_0, RELEASE_7_4_0, HEAD
Diff to: previous 1.23: preferred, colored
Changes since revision 1.23: +1 -0 lines
Sync to final (for now) bsd.autotools.mk

Revision 1.23: download - view: text, markup, annotated - select for diffs
Sat Dec 4 07:31:54 2010 UTC (14 months, 1 week ago) by ade
Branches: MAIN
Diff to: previous 1.22: preferred, colored
Changes since revision 1.22: +1 -1 lines
Sync to new bsd.autotools.mk

Revision 1.22: download - view: text, markup, annotated - select for diffs
Sat Oct 16 11:52:08 2010 UTC (15 months, 3 weeks ago) by ade
Branches: MAIN
CVS tags: RELEASE_6_EOL
Diff to: previous 1.21: preferred, colored
Changes since revision 1.21: +1 -1 lines
Punt autoconf267->autoconf268

Revision 1.21: download - view: text, markup, annotated - select for diffs
Tue Oct 5 19:57:38 2010 UTC (16 months ago) by ade
Branches: MAIN
Diff to: previous 1.20: preferred, colored
Changes since revision 1.20: +5 -1 lines
Round one migration of ports from automake{19,110} to automake111

Revision 1.20: download - view: text, markup, annotated - select for diffs
Wed Sep 15 18:34:30 2010 UTC (16 months, 3 weeks ago) by ade
Branches: MAIN
Diff to: previous 1.19: preferred, colored
Changes since revision 1.19: +2 -2 lines
Autotools update.   Read ports/UPDATING 20100915 for details.

Approved by:	portmgr (for Mk/bsd.port.mk part)
Tested by:	Multiple -exp runs

Revision 1.19: download - view: text, markup, annotated - select for diffs
Sun Aug 2 19:33:58 2009 UTC (2 years, 6 months ago) by mezz
Branches: MAIN
CVS tags: RELEASE_8_1_0, RELEASE_8_0_0, RELEASE_7_3_0
Diff to: previous 1.18: preferred, colored
Changes since revision 1.18: +1 -1 lines
-Repocopy devel/libtool15 -> libtool22 and libltdl15 -> libltdl22.
-Update libtool and libltdl to 2.2.6a.
-Remove devel/libtool15 and devel/libltdl15.
-Fix ports build with libtool22/libltdl22.
-Bump ports that depend on libltdl22 due to shared library version change.
-Explain what to do update in the UPDATING.

It has been tested with GNOME2, XFCE4, KDE3, KDE4 and other many wm/desktop
and applications in the runtime.

With help:	marcus and kwm
Pointyhat-exp:	a few times by pav
Tested by:	pgollucci, "Romain Tartière" <romain@blogreen.org>, and
		a few MarcusCom CVS users. Also, I might have missed a few.
Repocopy by:	marcus
Approved by:	portmgr

Revision 1.18: download - view: text, markup, annotated - select for diffs
Thu Aug 21 06:17:16 2008 UTC (3 years, 5 months ago) by rafan
Branches: MAIN
CVS tags: RELEASE_7_2_0, RELEASE_7_1_0, RELEASE_6_4_0
Diff to: previous 1.17: preferred, colored
Changes since revision 1.17: +0 -1 lines
Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.
Specifically, newer autoconf (> 2.13) has different semantic of the
configure target. In short, one should use --build=CONFIGURE_TARGET
instead of CONFIGURE_TARGET directly. Otherwise, you will get a warning
and the old semantic may be removed in later autoconf releases.

To workaround this issue, many ports hack the CONFIGURE_TARGET variable
so that it contains the ``--build='' prefix.

To solve this issue, under the fact that some ports still have
configure script generated by the old autoconf, we use runtime detection
in the do-configure target so that the proper argument can be used.

Changes to Mk/*:
 - Add runtime detection magic in bsd.port.mk
 - Remove CONFIGURE_TARGET hack in various bsd.*.mk
 - USE_GNOME=gnometarget is now an no-op

Changes to individual ports, other than removing the CONFIGURE_TARGET hack:

= pkg-plist changed (due to the ugly CONFIGURE_TARGET prefix in * executables)
  - comms/gnuradio
  - science/abinit
  - science/elmer-fem
  - science/elmer-matc
  - science/elmer-meshgen2d
  - science/elmerfront
  - science/elmerpost

= use x86_64 as ARCH
  - devel/g-wrap

= other changes
  - print/magicfilter
    GNU_CONFIGURE -> HAS_CONFIGURE since it's not generated by autoconf

Total # of ports modified:  1,027
Total # of ports affected: ~7,000 (set GNU_CONFIGURE to yes)

PR:		126524 (obsoletes 52917)
Submitted by:	rafan
Tested on:	two pointyhat 7-amd64 exp runs (by pav)
Approved by:	portmgr (pav)

Revision 1.17: download - view: text, markup, annotated - select for diffs
Wed Aug 20 00:56:45 2008 UTC (3 years, 5 months ago) by ade
Branches: MAIN
Diff to: previous 1.16: preferred, colored
Changes since revision 1.16: +1 -1 lines
Conversion from (now defunct) autoconf-2.61 to autoconf-2.62

Tested by:	exp build run (erwin)

Revision 1.16: download - view: text, markup, annotated - select for diffs
Fri Jul 25 14:34:24 2008 UTC (3 years, 6 months ago) by pav
Branches: MAIN
Diff to: previous 1.15: preferred, colored
Changes since revision 1.15: +0 -1 lines
- Remove USE_GCC where it can be satisfied with base compiler on following
  FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT

Revision 1.15: download - view: text, markup, annotated - select for diffs
Sun Sep 30 04:46:52 2007 UTC (4 years, 4 months ago) by linimon
Branches: MAIN
CVS tags: RELEASE_7_0_0, RELEASE_6_3_0, RELEASE_5_EOL
Diff to: previous 1.14: preferred, colored
Changes since revision 1.14: +2 -1 lines
Switch autoconf dependencies from 2.53 or 2.59 to 2.61.

PR:		ports/116639
Submitted by:	aDe

Revision 1.14: download - view: text, markup, annotated - select for diffs
Wed Aug 23 15:57:48 2006 UTC (5 years, 5 months ago) by acm
Branches: MAIN
CVS tags: RELEASE_6_2_0, RELEASE_4_EOL, PRE_XORG_7
Diff to: previous 1.13: preferred, colored
Changes since revision 1.13: +1 -0 lines
- Update to 20060720 for graphics/cal3d-devel
- Host graphics/cal3d-devel tarball locally
- Add DIST_SUBDIR for graphics/cal3d and graphics/cal3d-devel

Approved by:	garga (mentor)

Revision 1.13: download - view: text, markup, annotated - select for diffs
Wed Aug 16 17:49:38 2006 UTC (5 years, 5 months ago) by acm
Branches: MAIN
Diff to: previous 1.12: preferred, colored
Changes since revision 1.12: +16 -20 lines
- Update to 0.11.0
- Friendly take over maintanership

PR:		102131
Submitted by:	me
Approved by:	stefan, garga (mentor)

Revision 1.12: download - view: text, markup, annotated - select for diffs
Sun May 7 23:45:52 2006 UTC (5 years, 9 months ago) by edwin
Branches: MAIN
Diff to: previous 1.11: preferred, colored
Changes since revision 1.11: +0 -1 lines
Remove USE_REINPLACE for categories starting with a G

Revision 1.11: download - view: text, markup, annotated - select for diffs
Sun May 7 13:32:11 2006 UTC (5 years, 9 months ago) by stefan
Branches: MAIN
Diff to: previous 1.10: preferred, colored
Changes since revision 1.10: +1 -1 lines
Convert MAINTAINER to my freebsd.org account.

Revision 1.10: download - view: text, markup, annotated - select for diffs
Thu Feb 23 10:36:50 2006 UTC (5 years, 11 months ago) by ade
Branches: MAIN
CVS tags: RELEASE_6_1_0, RELEASE_5_5_0
Diff to: previous 1.9: preferred, colored
Changes since revision 1.9: +11 -8 lines
Conversion to a single libtool environment.

Approved by:	portmgr (kris)

Revision 1.9: download - view: text, markup, annotated - select for diffs
Mon Jan 2 22:11:58 2006 UTC (6 years, 1 month ago) by edwin
Branches: MAIN
Diff to: previous 1.8: preferred, colored
Changes since revision 1.8: +5 -0 lines
[MAINTAINER] graphics/cal3d: Fix build

	Fix build (as done in cal3d-devel).

PR:		ports/91211
Submitted by:	Stefan Walter <sw@gegenunendlich.de>

Revision 1.8: download - view: text, markup, annotated - select for diffs
Tue Nov 15 06:49:24 2005 UTC (6 years, 2 months ago) by ade
Branches: MAIN
Diff to: previous 1.7: preferred, colored
Changes since revision 1.7: +1 -3 lines
Mass-conversion to the USE_AUTOTOOLS New World Order.  The code present
in bsd.autotools.mk essentially makes this a no-op given that all the
old variables set a USE_AUTOTOOLS_COMPAT variable, which is parsed in
exactly the same way as USE_AUTOTOOLS itself.

Moreover, USE_AUTOTOOLS has already been extensively tested by the GNOME
team -- all GNOME 2.12.x ports use it.

Preliminary documentation can be found at:
	http://people.FreeBSD.org/~ade/autotools.txt

which is in the process of being SGMLized before introduction into the
Porters Handbook.

Light blue touch-paper.  Run.

Revision 1.7: download - view: text, markup, annotated - select for diffs
Sun Nov 13 03:02:21 2005 UTC (6 years, 2 months ago) by mnag
Branches: MAIN
Diff to: previous 1.6: preferred, colored
Changes since revision 1.6: +2 -0 lines
New port graphics/cal3d-devel

Cal3D is a skeletal based 3D character animation library written in C++
in a way that is both platform-independent and graphics API-independent.
It was originally designed to be used in a 3D client for Worldforge, but
evolved into a stand-alone product which can be used in many different
kinds of projects.

Cal3D's essentials can be boiled down to 2 parts: the C++ library and
the exporter. The exporter is what you would use to take your characters
(built in a 3D modeling package) and create the Cal3D-format files that
the library knows how to load. The exporters are actually plug-ins for
3D modeling packages. This allows 3D artists to use the modeling tools
that they're already comfortable with.

The C++ library is what you would actually use in your application,
whether it's a game or a VR application. The library provides methods to
load your exported files, build characters, run animations, and access
the data necessary to render them with 3D graphics.

WWW:	http://cal3d.sourceforge.net/

Add CONFLICTS in graphics/cal3d

PR:		88536
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Repocopy by:	marcus

Revision 1.6: download - view: text, markup, annotated - select for diffs
Sun Sep 25 09:18:17 2005 UTC (6 years, 4 months ago) by vs
Branches: MAIN
Diff to: previous 1.5: preferred, colored
Changes since revision 1.5: +1 -2 lines
Use pre-configure target.

Submitted by: maintainer

Revision 1.5: download - view: text, markup, annotated - select for diffs
Fri Sep 23 17:38:17 2005 UTC (6 years, 4 months ago) by vs
Branches: MAIN
Diff to: previous 1.4: preferred, colored
Changes since revision 1.4: +1 -0 lines
We need automake already at patch-time

Noticed by: cluster

Revision 1.4: download - view: text, markup, annotated - select for diffs
Thu Sep 22 17:20:56 2005 UTC (6 years, 4 months ago) by vs
Branches: MAIN
Diff to: previous 1.3: preferred, colored
Changes since revision 1.3: +8 -4 lines
Update to 0.10.0

PR:		ports/86367
Submitted by:	maintainer

Revision 1.3: download - view: text, markup, annotated - select for diffs
Wed Dec 15 19:04:25 2004 UTC (7 years, 1 month ago) by glewis
Branches: MAIN
CVS tags: RELEASE_6_0_0, RELEASE_5_4_0, RELEASE_4_11_0
Diff to: previous 1.2: preferred, colored
Changes since revision 1.2: +1 -0 lines
. Add USE_GNOME=pkgconfig as this port installs pkgconfig meta data.  This
  also fixes a problem with the packing list (libdata/pkgconfig would be
  created by the port but not removed by it, now it will be done by the
  pkgconfig port).

PR:		75119
Submitted by:	Stefan Walter <sw@gegenunendlich.de> (maintainer)

Revision 1.2: download - view: text, markup, annotated - select for diffs
Fri Oct 15 17:32:45 2004 UTC (7 years, 3 months ago) by ade
Branches: MAIN
Diff to: previous 1.1: preferred, colored
Changes since revision 1.1: +1 -1 lines
Kill off automake18, switching to automake19.  Requiem Mors Pacem.

Revision 1.1: download - view: text, markup, annotated - select for diffs
Tue Jul 13 08:33:57 2004 UTC (7 years, 7 months ago) by krion
Branches: MAIN
CVS tags: RELEASE_5_3_0
Add cal3d 0.9.1,

Cal3D is a skeletal based 3D character animation library
written in C++ in a way that is both platform-independent and
graphics API-independent.  It was originally designed to be
used in a 3D client for Worldforge, but evolved into a
stand-alone product which can be used in many different kinds
of projects.

Cal3D's essentials can be boiled down to 2 parts: the C++
library and the exporter. The exporter is what you would use to
take your characters (built in a 3D modeling package) and
create the Cal3D-format files that the library knows how to
load. The exporters are actually plug-ins for 3D modeling
packages. This allows 3D artists to use the modeling tools that
they're already comfortable with.

The C++ library is what you would actually use in your
application, whether it's a game or a VR application. The
library provides methods to load your exported files, build
characters, run animations, and access the data necessary to
render them with 3D graphics.

PR:		ports/68954
Submitted by:	Stefan Walter <sw@gegenunendlich.de>

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