CVS log for ports/games/liquidwar/Makefile
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Revision 1.13: download - view: text, markup, annotated - select for diffs
Thu Jan 20 08:45:42 2011 UTC (12 months, 3 weeks ago) by pav
Branches: MAIN
CVS tags: RELEASE_9_0_0, RELEASE_8_2_0, RELEASE_7_4_0, HEAD
Diff to: previous 1.12: preferred, colored
Changes since revision 1.12: +2 -1 lines
- Chase allegro-devel shlib change Pointed out by: Stas Timokhin <devel@stasyan.com> Feature safe: yes
Revision 1.12: download - view: text, markup, annotated - select for diffs
Tue Dec 11 20:15:11 2007 UTC (4 years, 2 months ago) by edwin
Branches: MAIN
CVS tags: RELEASE_8_1_0, RELEASE_8_0_0, RELEASE_7_3_0, RELEASE_7_2_0, RELEASE_7_1_0, RELEASE_6_EOL, RELEASE_6_4_0, RELEASE_5_EOL
Diff to: previous 1.11: preferred, colored
Changes since revision 1.11: +2 -3 lines
Update to 5.6.4 PR: ports/117859 Submitted by: Edwin Groothuis <edwin@mavetju.org>
Revision 1.11: download - view: text, markup, annotated - select for diffs
Thu Sep 13 08:59:49 2007 UTC (4 years, 4 months ago) by edwin
Branches: MAIN
CVS tags: RELEASE_7_0_0, RELEASE_6_3_0
Diff to: previous 1.10: preferred, colored
Changes since revision 1.10: +11 -3 lines
Add option to disable Assembly for the algorythm. Submitted by: James Cook <james.cook@utoronto.ca>
Revision 1.10: download - view: text, markup, annotated - select for diffs
Sat May 19 20:06:47 2007 UTC (4 years, 8 months ago) by flz
Branches: MAIN
Diff to: previous 1.9: preferred, colored
Changes since revision 1.9: +1 -1 lines
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
Revision 1.9: download - view: text, markup, annotated - select for diffs
Sat Mar 10 22:10:03 2007 UTC (4 years, 11 months ago) by edwin
Branches: MAIN
CVS tags: PRE_XORG_7
Diff to: previous 1.8: preferred, colored
Changes since revision 1.8: +1 -0 lines
A class between bsd.python.mk and this ports Makefile occured: bsd.python.mk sets PYTHON=/somepath/someprogram, while this ports MaKefile expects yes or no there. This patch changes the ports configure to not test for an "user"-set PYTHON variable. Submitted by: YAPHR
Revision 1.8: download - view: text, markup, annotated - select for diffs
Mon Dec 12 10:26:59 2005 UTC (6 years, 2 months ago) by edwin
Branches: MAIN
CVS tags: RELEASE_6_2_0, RELEASE_6_1_0, RELEASE_5_5_0, RELEASE_4_EOL
Diff to: previous 1.7: preferred, colored
Changes since revision 1.7: +1 -2 lines
Upgrade to 5.6.3
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Sun Nov 13 15:16:59 2005 UTC (6 years, 2 months ago) by pav
Branches: MAIN
Diff to: previous 1.6: preferred, colored
Changes since revision 1.6: +2 -2 lines
- Chase allegro update
Revision 1.6: download - view: text, markup, annotated - select for diffs
Thu Oct 13 22:43:56 2005 UTC (6 years, 3 months ago) by edwin
Branches: MAIN
Diff to: previous 1.5: preferred, colored
Changes since revision 1.5: +1 -1 lines
share/pixmap -> share/pixmaps in pkg-plist Noticed by: YAPHR!
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Wed Oct 12 05:49:19 2005 UTC (6 years, 4 months ago) by edwin
Branches: MAIN
Diff to: previous 1.4: preferred, colored
Changes since revision 1.4: +1 -1 lines
Fix final left over directories. Thanks to olli@#bsdports for his help.
Revision 1.4: download - view: text, markup, annotated - select for diffs
Tue Oct 11 22:37:20 2005 UTC (6 years, 4 months ago) by edwin
Branches: MAIN
Diff to: previous 1.3: preferred, colored
Changes since revision 1.3: +3 -1 lines
disable generation of Postscript and PDF documents
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Tue Oct 11 22:23:13 2005 UTC (6 years, 4 months ago) by oliver
Branches: MAIN
Diff to: previous 1.2: preferred, colored
Changes since revision 1.2: +1 -0 lines
fix compile on amd64 Approved by: maintainer
Revision 1.2: download - view: text, markup, annotated - select for diffs
Sun Oct 9 07:01:04 2005 UTC (6 years, 4 months ago) by edwin
Branches: MAIN
Diff to: previous 1.1: preferred, colored
Changes since revision 1.1: +2 -0 lines
Add least lets add allegro as a dependency...
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Sun Oct 9 06:58:02 2005 UTC (6 years, 4 months ago) by edwin
Branches: MAIN
New port: games/liquidwar
Liquid War is a unique multiplayer wargame. Its rules are truely
original and have been invented by Thomas Colcombet. You control
an army of liquid and have to try and eat your opponents. A single
player mode is available, but the game is definitely designed to
be multiplayer, and has network support.
When playing Liquid War, one has to eat one's opponent. There can
be from 2 to 6 players. There are no weapons, the only thing you
have to do is to move a cursor in a 2-D battlefield. This cursor
is followed by your army, which is composed by a great many little
fighters. Fighters are represented by small colored squares. All
the fighters who have the same color belong to the same team. One
very often controls several thousands fighters at the same time.
And when fighters from different teams meet, they eat each other,
it is as simple as that.
WWW: http://www.ufoot.org/liquidwar/
^^^ specially for adamw@ :-)
