CVS log for ports/games/glsfcave/Makefile
Up to [FreeBSD] / ports / games / glsfcave
Request diff between arbitrary revisions
Keyword substitution: kv
Default branch: MAIN
Revision 1.5: download - view: text, markup, annotated - select for diffs
Tue Jul 28 16:34:24 2009 UTC (2 years, 6 months ago) by amdmi3
Branches: MAIN
CVS tags: RELEASE_9_0_0, RELEASE_8_2_0, RELEASE_8_1_0, RELEASE_8_0_0, RELEASE_7_4_0, RELEASE_7_3_0, RELEASE_6_EOL, HEAD
Diff to: previous 1.4: preferred, colored
Changes since revision 1.4: +1 -1 lines
- Update URL of my distfile mirror in 87 ports Approved by: portmgr (erwin)
Revision 1.4: download - view: text, markup, annotated - select for diffs
Fri Jan 23 16:27:27 2009 UTC (3 years ago) by flz
Branches: MAIN
CVS tags: RELEASE_7_2_0
Diff to: previous 1.3: preferred, colored
Changes since revision 1.3: +2 -3 lines
- Update X.org ports to 7.4+ (few ports are more recent than the katamari). - Bump PORTREVISION for all ports depending on libglut since the shlib version number went from 4 to 3. - Bump PORTREVISION for all ports depending on libXaw as libXaw.so.8 isn't installed anymore. - Couple of ports fixes (mostly missing xorg components added to USE_XORG).
Revision 1.3: download - view: text, markup, annotated - select for diffs
Mon Jan 5 16:14:44 2009 UTC (3 years, 1 month ago) by amdmi3
Branches: MAIN
Diff to: previous 1.2: preferred, colored
Changes since revision 1.2: +1 -1 lines
- Update address of my distfile mirror
Revision 1.2: download - view: text, markup, annotated - select for diffs
Thu Jun 19 17:28:08 2008 UTC (3 years, 7 months ago) by amdmi3
Branches: MAIN
CVS tags: RELEASE_7_1_0, RELEASE_6_4_0
Diff to: previous 1.1: preferred, colored
Changes since revision 1.1: +1 -1 lines
Update my email address in 132 ports. Approved by: miwi (mentor)
Revision 1.1: download - view: text, markup, annotated - select for diffs
Wed Mar 26 16:53:46 2008 UTC (3 years, 10 months ago) by miwi
Branches: MAIN
CVS tags: RELEASE_5_EOL
GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL. SFcave is a game where the player controls a ribbon to avoid hitting walls. You have only one control: when you hold the mouse button, the ribbon goes up. Otherwise the ribbon goes down. The game uses OpenGL for drawing two-dimensional frames. This is for portability(for MacOS X) and to offload CPU. WWW: http://user.ecc.u-tokyo.ac.jp/~g650192/glsfcave/ PR: ports/121847 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
