CVS log for ports/games/dangerdeep/distinfo
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Revision 1.6: download - view: text, markup, annotated - select for diffs
Sun Jul 3 14:23:43 2011 UTC (7 months, 1 week ago) by ohauer
Branches: MAIN
CVS tags: RELEASE_9_0_0, HEAD
Diff to: previous 1.5: preferred, colored
Changes since revision 1.5: +0 -1 lines
-remove MD5
Revision 1.5: download - view: text, markup, annotated - select for diffs
Fri Aug 17 23:17:40 2007 UTC (4 years, 5 months ago) by acm
Branches: MAIN
CVS tags: RELEASE_8_2_0, RELEASE_8_1_0, RELEASE_8_0_0, RELEASE_7_4_0, RELEASE_7_3_0, RELEASE_7_2_0, RELEASE_7_1_0, RELEASE_7_0_0, RELEASE_6_EOL, RELEASE_6_4_0, RELEASE_6_3_0, RELEASE_5_EOL
Diff to: previous 1.4: preferred, colored
Changes since revision 1.4: +3 -3 lines
- Update to 0.3.0 - Remove 4.x support
Revision 1.4: download - view: text, markup, annotated - select for diffs
Wed Nov 1 04:16:21 2006 UTC (5 years, 3 months ago) by acm
Branches: MAIN
CVS tags: RELEASE_4_EOL, PRE_XORG_7
Diff to: previous 1.3: preferred, colored
Changes since revision 1.3: +3 -3 lines
- Update to 0.2.0 - Remove USE_X_PREFIX - Add games/dangerdeep-data dependency
Revision 1.3: download - view: text, markup, annotated - select for diffs
Tue May 9 10:04:20 2006 UTC (5 years, 9 months ago) by itetcu
Branches: MAIN
CVS tags: RELEASE_6_2_0
Diff to: previous 1.2: preferred, colored
Changes since revision 1.2: +3 -3 lines
Update to 0.1.1 New Changes in dangerdeep: - new SSE intrinsic code for x86/64 and x86/32 - new sky rendering - MSVC compile fixes - new font and some gui changes - display per torpedo info - sensor detection code once per second, not once per frame, improves performance - convoy fixes (position simulation) - added mission editor - added Kennebac class tanker - fixed widget bugs - more data per model (country etc.) - fixed some models - new panel (smaller), new message display (nicer) - fixes for popups - new popup: rangefinder card - shader fixes - new vessel preview - added doxygen documentation - improved model format (with relations) - fixes for compatibility with newer drivers and OpenGL2.0 - improved water rendering (mirror distorsion effect) - TDC improvements - Parallax angle computation and display - new faulthandler for debugging segfaults - load/save format changed to xml based data - better perlin noise generation - new sounds and music - new background images for menues PR: ports/95767 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer) Approved by: lawrance (mentor)
Revision 1.2: download - view: text, markup, annotated - select for diffs
Sun Jan 22 11:18:04 2006 UTC (6 years ago) by edwin
Branches: MAIN
CVS tags: RELEASE_6_1_0, RELEASE_5_5_0
Diff to: previous 1.1: preferred, colored
Changes since revision 1.1: +1 -0 lines
SHA256ify Approved by: krion@
Revision 1.1: download - view: text, markup, annotated - select for diffs
Sat Oct 29 14:17:01 2005 UTC (6 years, 3 months ago) by jylefort
Branches: MAIN
Add dangerdeep. Danger from the deep (aka dangerdeep) is a Free / Open Source World War II German submarine simulation. It is currently available for FreeBSD, Linux/i386 and Windows, but since it uses SDL/OpenGL it should be portable to other operating systems or platforms. WWW: http://dangerdeep.sourceforge.net/ PR: ports/88168 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
