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CVS log for ports/games/dangerdeep/distinfo

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Default branch: MAIN


Revision 1.6: download - view: text, markup, annotated - select for diffs
Sun Jul 3 14:23:43 2011 UTC (7 months, 1 week ago) by ohauer
Branches: MAIN
CVS tags: RELEASE_9_0_0, HEAD
Diff to: previous 1.5: preferred, colored
Changes since revision 1.5: +0 -1 lines
-remove MD5

Revision 1.5: download - view: text, markup, annotated - select for diffs
Fri Aug 17 23:17:40 2007 UTC (4 years, 5 months ago) by acm
Branches: MAIN
CVS tags: RELEASE_8_2_0, RELEASE_8_1_0, RELEASE_8_0_0, RELEASE_7_4_0, RELEASE_7_3_0, RELEASE_7_2_0, RELEASE_7_1_0, RELEASE_7_0_0, RELEASE_6_EOL, RELEASE_6_4_0, RELEASE_6_3_0, RELEASE_5_EOL
Diff to: previous 1.4: preferred, colored
Changes since revision 1.4: +3 -3 lines
- Update to 0.3.0
- Remove 4.x support

Revision 1.4: download - view: text, markup, annotated - select for diffs
Wed Nov 1 04:16:21 2006 UTC (5 years, 3 months ago) by acm
Branches: MAIN
CVS tags: RELEASE_4_EOL, PRE_XORG_7
Diff to: previous 1.3: preferred, colored
Changes since revision 1.3: +3 -3 lines
- Update to 0.2.0
- Remove USE_X_PREFIX
- Add games/dangerdeep-data dependency

Revision 1.3: download - view: text, markup, annotated - select for diffs
Tue May 9 10:04:20 2006 UTC (5 years, 9 months ago) by itetcu
Branches: MAIN
CVS tags: RELEASE_6_2_0
Diff to: previous 1.2: preferred, colored
Changes since revision 1.2: +3 -3 lines
Update to 0.1.1

New Changes in dangerdeep:
- new SSE intrinsic code for x86/64 and x86/32
- new sky rendering
- MSVC compile fixes
- new font and some gui changes
- display per torpedo info
- sensor detection code once per second, not once per frame, improves performance
- convoy fixes (position simulation)
- added mission editor
- added Kennebac class tanker
- fixed widget bugs
- more data per model (country etc.)
- fixed some models
- new panel (smaller), new message display (nicer)
- fixes for popups
- new popup: rangefinder card
- shader fixes
- new vessel preview
- added doxygen documentation
- improved model format (with relations)
- fixes for compatibility with newer drivers and OpenGL2.0
- improved water rendering (mirror distorsion effect)
- TDC improvements
- Parallax angle computation and display
- new faulthandler for debugging segfaults
- load/save format changed to xml based data
- better perlin noise generation
- new sounds and music
- new background images for menues

PR:		ports/95767
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Approved by:	lawrance (mentor)

Revision 1.2: download - view: text, markup, annotated - select for diffs
Sun Jan 22 11:18:04 2006 UTC (6 years ago) by edwin
Branches: MAIN
CVS tags: RELEASE_6_1_0, RELEASE_5_5_0
Diff to: previous 1.1: preferred, colored
Changes since revision 1.1: +1 -0 lines
SHA256ify

Approved by:	krion@

Revision 1.1: download - view: text, markup, annotated - select for diffs
Sat Oct 29 14:17:01 2005 UTC (6 years, 3 months ago) by jylefort
Branches: MAIN
Add dangerdeep.

Danger from the deep (aka dangerdeep) is a Free / Open Source World War II
German submarine simulation. It is currently available for FreeBSD, Linux/i386
and Windows, but since it uses SDL/OpenGL it should be portable to other
operating systems or platforms.

WWW: http://dangerdeep.sourceforge.net/

PR:		ports/88168
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>

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